![remotejoylite freezes on load save remotejoylite freezes on load save](https://static.wixstatic.com/media/94ae0b_194da0dfd28840da824838c5aa312e2a.png)
- #Remotejoylite freezes on load save full#
- #Remotejoylite freezes on load save Pc#
- #Remotejoylite freezes on load save psp#
Is it less noticeable at 1x resolution or with texture scaling on/off? That's very interesting (about RemoteJoyLite), thanks for pointing that out.
#Remotejoylite freezes on load save psp#
The 'shaking' also happens when PSP connected to RemoteJoyLite, so I think it's not the fault of PPSSPP.
#Remotejoylite freezes on load save Pc#
It becomes heavily noticeable in PC because it can't really keep the speed, correct me if I'm wrong. RE: Gran Turismo - Erkaz - 06-08-2013 12:02 AMįor the 'shaking' part, I think it's the way to emulate (or more fittingly, making illusion of) antialiasing/smoothing on the edges, a common technique in games that runs at 60 fps in PSP the shaking is unnoticeable, but you could notice a small flickering if you stare at the screen closely. Uknown, I just found out that using a real PSP savegame does work even if you save again over it (sorry for the wrong report, possibly something went wrong from cipying the save file), and I didn't cahne anything in save encryption so I guess it's not because of that. No idea on the random shaking, but it could be a vfpu bug I guess, depending on how it looks. Yeah just until the same point really, I want to see what it's trying to do and failing at. What part should I load to post it here? Like, just the menu, which is the part just after the freeze if you have a savegame. Hmm, and it doesn't help toggling the "encrypt save" option right? It has a mearure that you can load savegames only with specific nicknames, my PSP has the same name as in my ini but still it could be something related to that. (06-06-2013 06:30 PM)VIRGIN KLM Wrote: (06-06-2013 02:00 PM) Wrote: Does it freeze the same way with a savegame from a real PSP? (06-06-2013 06:30 PM)VIRGIN KLM Wrote: (06-06-2013 02:00 PM) Wrote: Does the font issue go away if you disable the vertex cache? For example, when you're buying a car, the car model shakes, but the rest of the screen doesn't. I found out that only the rendered 3D parts suffer from this issue. Yes, I also think it is very strange to see an issue like that on a PSP game. (06-06-2013 06:36 PM)Donel Wrote: - The screen shakes a little bit during races, as an interlaced game on PCSX2 Interlacing issues no doubt, but it shouldn't ever be a problem with PSP emulation as are always dealing with progressive output on the PSP. Both Tekken DR and Tekken 6 exhibit the screen shake. Requires the application of the deinterlacing filter to get rid of it. (06-06-2013 07:59 PM)VIRGIN KLM Wrote: (06-06-2013 06:52 PM)Poo-Tang Wrote: only issues i have had is the random shakingĬertain games emulated in PCSX2 have that issue too.
![remotejoylite freezes on load save remotejoylite freezes on load save](https://i.redd.it/vj089vaj4im21.jpg)
Talking about that bug, what the hell is that bug anyway? I've noticed it on Tekken DR too, it's like the screen is on a virbrator, kinda annoying. (06-06-2013 06:52 PM)Poo-Tang Wrote: only issues i have had is the random shaking PS, Nothing wrong with the games auto save here, saves and loads fine everytime.
#Remotejoylite freezes on load save full#
As the comment above says, only issues i have had is the random shaking and some random major slow downs in game while racing (This happens most of the time then speeds up to full speed again in places) nothing in the log to show anything is effecting the game in anyway (Strange). RE: Gran Turismo - Poo-Tang - 06-06-2013 06:52 PMĬant belive playing this, my PC has been waiting for another GT since the PSX GT1 and 2 (PS2 versions harldy run at good speeds if run at all).īeen playing even with the font issues as can get round that.